Yossayas ADJ RPGMaker MZ/MV Plugin
A downloadable plugin
Ever had the issue that the image of your event does not fit correctly and you would need to adjust the image itself to be some inches more left or right?
With this plugin you can adjust that on the fly by adding an
<ADJ:[X_INDENT] [Y_INDENT]> object notation to your events' note field. These values (X_INDENT, Y_INDENT) are in px format and can even contain decimal numbers, separated via "." (dot), eg. 27.3.
The indention works for every image on every page of your event for now. Maybe I add more flexibility here later on.
Here's an example notation:
With this notation the events' image (and all other images on other pages of this event) gets moved by -10 X and Y wise, meaning it will slightly move to the top left of its origin position.
The 1.1 Update is LIVE!
Enjoy more features like rotating, scaling and tinting the events' image as well as a lot of filter possibilities! For more Info look into the new DevLog-Article.
The 1.1.1 Update is LIVE!
A new variant of assigning the parameters to the object notation <ADJ: > has arrived: Named Parameters. For more info look into the new DevLog-Article.
The 1.1.2 Update is LIVE!
Just some bugfixes regarding the reference error occured in the MZ version of the plugin.
Options:
Currently (in this version) the only option is to enable or disable the adjustment feature globally. It's planned to add options and features in future updates.
Installation:
Place this file into your RPGMaker projects js/plugins/ folder and add it to the list of active plugins.
Howto activate a plugin in RPGMaker MZ -> https://www.rpgmakerweb.com/blog/using-plugins-in-mz
This plugin doesn't need any extra steps beyond setting it to the active state. To setup an event to take advantage of this plugin see the instructions above. In case of feature-requests, questions or bugs feel free to read through the comments of my itch-io page (if any) or write a comment about it.
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The lighting used in the short animation to show the adjusment of the events' images is based on the CommunityLighting Plugin (Link to Forum Post)
The graphics shown to demonstrate the plugin features, as well as those used for the plugins icon belong to the RPGMaker MZ software (Degica Co., Ltd.)
Updated | 10 days ago |
Status | Released |
Category | Tool |
Author | Yossaya |
Made with | RPG Maker |
Tags | JRPG, mz, plugin, RPG Maker, rpgmaker-mv, RPG Maker MZ |
Purchase
In order to download this plugin you must purchase it at or above the minimum price of $2 USD. You will get access to the following files:
Development log
- Version 1.1.210 days ago
- Version 1.1.1: Named Parameters!Sep 12, 2022
- MV Edition and switch to non-obfuscationSep 09, 2022
- Filters TutorialSep 08, 2022
- Version 1.1: Filters, Filters, FiltersSep 07, 2022
Comments
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Uncaught ReferenceError: Cannot access 'Yossaya' before initialization
at YossayasADJPlugin_MZ.js:1
Hey there :)
Ah sorry, that was on my pile of things I wanted to fix here, give me a moment.
Fixed it. Can you please download it again, test it in your project and give me some feedback? Thank you :)
rmmz_managers.js:2032 TypeError: this.event is not a function
at eval (eval at Game_Interpreter.command111 (rmmz_objects.js:10057), <anonymous>:1:6)
at Game_Interpreter.command111 (rmmz_objects.js:10057)
at Game_Interpreter.executeCommand (rmmz_objects.js:9660)
at Game_Interpreter.update (rmmz_objects.js:9565)
at Game_Event.updateParallel (rmmz_objects.js:9459)
at Game_Event.update (rmmz_objects.js:9451)
at Game_Map.updateEvents (rmmz_objects.js:6743)
at Game_Map.update (rmmz_objects.js:6702)
at Scene_Map.updateMain (rmmz_scenes.js:733)
at Scene_Map.updateMainMultiply (rmmz_scenes.js:729)
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by the way,i use rmmz 1.50
that looks like a problem in an event not my plugin. At least there is no line specified in my plugin here. Can you please check that?
After my investigation, it is mainly due to the conflict with the "ALL IN 1" map in the OcRam plug-in project example.
ocram-codes.net
Hello !
Does this plugin uses another version of pixi filters than Pixi Filter controller ?
I see you have outline for example, which Pixi filter controller doesn't have (and which interest me)
If it is, are those two plugin compatible ?
Thank you !
Hi :-)
this plugin uses pixi-filters version 4.2.0. If it is compatible to Pixi Filter Controller I don't know. I just used its capabilities here to advance the features even more. I thought opening my plugins here, so that they're maybe free for a period of time, I will do that for you now. If you like the plugin, maybe donate me sth :-).
Have Fun! Yossaya
Ha ! Thank you !
I will test that and tell you back :)
Edit : Seems compatible for now, will test more :D Works perfectly, however :
Be careful, for the MZ version, the first lines in the code causes an error as they're not in comments. Causing a "Yossaya is not definied"
I edited it manually but if it's needed for something, do tell and check it back :)
Having some issues trying to use this plugin with
KC_MoveRouteTF
Stuff like the event offset and scaling are completely broken, while something like glow still works, would like to use plugins since they you plugin and this one have it's niches.
Hi :-)
Have you tried moving this plugin underneath the MoveRouteTF plugin in your Plugin list?
Howdy :^)
yes I did try above and below and sadly still results in some stuff not working out.
Are there feature requests in addition to the already included features?